Comment on Tuesday Trivia by Admin.
According to a search of the US Patent and Trademark office, the first US trademark was filed on November 10, 1981 by Horn Abbott LTD. This trademark corresponds with the original genius edition. It’s no longer active (having been replaced by more current trademarks).
The USPTO doesn’t link specific records, but the trademark records are findable in the trademark search including the ones currently held for the game. The trademark serial number for the 1981 filing is 73336591 http://www.uspto.gov/trademarks/index.jsp .
The trademark was pending for about a year and a half. It was published for opposition on February 8, 1983 and officially register on May 3, 1983.
The artist for the work seems to have been Michael Wurstlin. The Horn Abbot company was Chris Haney and Scott Abbott (the original creators) along with Ed Werner (a lawyer) and John Haney (Chris Haney’s brother).
(Sorry I thought your additional details were asking if the trademark immediately successful)
The game was not immediately successful. The game was sold at a loss of profit initially not really gaining traction in either it’s initial market in Canada or the US when it was introduced at a toy convention in 1982. It wasn’t until 1983 when Horn Abbot licensed the game to a major US game manufacturer Selchow and Righter that the game really took off. Horn Abbott held the rights to the game (essentially only lending it out to manufactures Selchow and Righter then later Parker Brothers ) until 2008 when Hasbro (the owner of Parker Brothers) officially bought all rights and trademarks to the game.
Admin Also Commented
It was the board game Time magazine called the “the biggest phenomenon in game history.” Trivial Pursuit was first conceived on December 15, 1979 by Chris Haney and Scott Abbott. At the time, Chris Haney worked as a photo editor at the Montreal Gazette, and Scott Abbott was a sports journalist for The Canadian Press. The two friends came up with the basic concept of Trivial Pursuit within a few short hours. The pair were playing a game of Scrabble when they decided to invent their own game. However, it was not until 1981 that the board game was commercially released.
On November 10, 1981, “Trivial Pursuit” was trademark registered. That same month, one thousand and a hundred copies of Trivial Pursuit were first published in Canada. Haney and Abbott had taken on two more business partners (Ed Werner, corporate lawyer and John Haney, Chris’ brother) since 1979 to form the Horn Abbot company, and had raised their initial funding by selling five shares in the company for as little as $1,000. Eighteen-year-old artist, Michael Wurstlin agreed to create the final artwork for Trivial Pursuit in exchange for his five shares.
The first copies of Trivial Pursuit were sold at a loss, the manufacturing costs for the first copies came to seventy-five dollars per game and the game was sold to retailers for fifteen dollars. Trivial Pursuit was licensed to Selchow and Righter a major U.S. game manufacturer and distributor in 1983. The manufacturers financed a successful public relations effort and Trivial Pursuit became a household name.
In December 1993, Trivial Pursuit was named to the “Games Hall of Fame” by Games magazine.
I’m pretty good at it but I don’t always win. Most of the time if I’m on a team — my team wins.
Lol, in the “Mister Nice Guy” family when we have a reunion and play some SCRABBLE or Trivial Pursuit, usually every one else gangs up against me to keep me from winning. It’s kind of funny in a way. I don’t care, it’s just a game.
P.S. I would love to challenge you to a game.
Edit . P.P.S. And if you live any where near Ann Arbor, Michigan I would be happy to play TP with you.
Um dats not funny
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